This is the Folder for my prized game, NecroMasters TCG. Some of the cards have the name "Necromance" in their titles... "Necromance" was the game's early name. But due to a creative discussion with a user on SheezyArt, it was then changed to NecroMasters (Which I was fond of :D) "NecroMasters" is a trading card game I invented based on the ancient art of Necromancy. It has Zombie cards, and Cast cards. the playing field has a limit of 4 cards for each player (with the exception for Location Cards, a Cast Card). Zombie Cards require Mana chips (limit 4 for each player). Certain Zombie Cards require a certain amount of Mana Chips in order to "Necromance" them (A term meaning to summon from your hand or Mortuary). The Mortuary is represented as your Deck, while the Cemetery is represented as your discard pile. Reanimate is a term meaning to Necromance (summon) from either you or your opponent's Cemeteries (discard pile). The following Races of Zombie Cards include: Ghoul - A minor Zombie Race. Ghouls are under obedience to their masters Vampire - A more superior Race of Zombies. The Vampires' purpose' is to take control of many Zombies and transform them into Vampires. Prehistoric Zombie - Mostly Dinosaur Skeletons, there was a growing belief in the NecroWorld that Necromancy begun in the Prehistoric era. Zombie Warrior - A tad higher race than Ghouls. Zombie Warriors are noble and honorable to their masters. Undead Vegetation - Deceased vegetation that were brought to life. The Undead Vegetation mostly supports one another. Puppet - Puppet Zombies are dastardly tricky creatures. Believed to be phantoms of children and/or puppeteers who took possession of puppets and children's toys. Their main purpose is to take control and force other Zombies as their 'puppets'. Phantom - A race that lingers in between Zombie Warriors and Vampires. Phantoms take possession of Zombies or inanimate objects and cause mayhem. Airborne Zombie - These Zombies are masters of the skies. The sky is there battlefield, and these Zombies can use storms, winds or thunder at their foes. Draconic Zombie - The Draconic Zombies are powerful adversaries, one not to reckon with. A powerful attack from these monolithic creatures are believed to destroy Zombies as if their very flesh was tissue paper. Abomination - Large, hulking behemoths. These Monstrosities enjoy nothing more than to butcher, maim, or slaughter their foes. Demonic Ghost - Spirits believed to have resided in the darkest caverns of Hell. Demonic Ghosts take joy into playing harmful pranks and love nothing more than tricking and deceiving simpletons. and Animal Carcass - Beasts of the wild now render as slaves to the NecroMaster. The strength of the Animal Carcass is astonishing! These creatures have been through gruesome and tedious deaths to seek their revenge on the living. The elements are composed of eight Common Elements, four Uncommon Elements and a Rare Element. They are as followed: COMMON ELEMENTS: Shadows Nature Mechanical Frostbit Wisp Airborne Stone Aquatic UNCOMMON ELEMENTS: Blood Soul Tricker Nightmare Royal and Virus being the Rare Elements. The Cast Cards are as included: Trick Location Item Mana Revival Power Infinite Defense Ceremonial Death Plague Steal and Shadow WARNING: THIS GAME IS NOT FOR CHILDREN, NECROPHOBES OR THE WEAK-STOMACHED!!! For more information, or just to ask questions... Visit the official website: www.necromasterstcg.weebly.com